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ECON 159: Game Theory

Lecture 05 - Nash Equilibrium: Bad Fashion and Bank Runs. We first define formally the new concept from last time: Nash equilibrium. Then we discuss why we might be interested in Nash equilibrium and how we might find Nash equilibrium in various games. As an example, we play a class investment game to illustrate that there can be many equilibria in social settings, and that societies can fail to coordinate at all or may coordinate on a bad equilibrium. We argue that coordination problems are common in the real world. Finally, we discuss why in such coordination problems - unlike in prisoners' dilemmas - simply communicating may be a remedy. (from oyc.yale.edu)

Lecture 05 - Nash Equilibrium: Bad Fashion and Bank Runs

Time Lecture Chapters
[00:00:00] 1. Nash Equilibrium: Definition
[00:09:31] 2. Nash Equilibrium: Examples
[00:23:13] 3. Nash Equilibrium: Relation to Dominance
[00:31:53] 4. Pareto Efficient Equilibria in Coordination Games: The Investment Game
[00:53:11] 5. Pareto Efficient Equilibria in Coordination Games: Other Examples

References
Lecture 5 - Nash Equilibrium: Bad Fashion and Bank Runs
Instructor: Professor Ben Polak. Resources: Problem Set 2 [PDF]; Blackboard Notes Lecture 5 [PDF]. Transcript [html]. Audio [mp3]. Download Video [mov].

Go to the Course Home or watch other lectures:

Lecture 01 - Introduction: Five First Lessons
Lecture 02 - Putting Yourselves into Other People's Shoes
Lecture 03 - Iterative Deletion and the Median-Voter Theorem
Lecture 04 - Best Responses in Soccer and Business Partnerships
Lecture 05 - Nash Equilibrium: Bad Fashion and Bank Runs
Lecture 06 - Nash Equilibrium: Dating and Cournot
Lecture 07 - Nash Equilibrium: Shopping, Standing and Voting on a Line
Lecture 08 - Nash Equilibrium: Location, Segregation and Randomization
Lecture 09 - Mixed Strategies in Theory and Tennis
Lecture 10 - Mixed Strategies in Baseball, Dating and Paying Your Taxes
Lecture 11 - Evolutionary Stability: Cooperation, Mutation, and Equilibrium
Lecture 12 - Evolutionary Stability: Social Convention, Aggression, and Cycles
Lecture 13 - Sequential Games: Moral Hazard, Incentives, and Hungry Lions
Lecture 14 - Backward Induction: Commitment, Spies, and First-Mover Advantages
Lecture 15 - Backward Induction: Chess, Strategies, and Credible Threats
Lecture 16 - Backward Induction: Reputation and Duels
Lecture 17 - Backward Induction: Ultimatums and Bargaining
Lecture 18 - Imperfect Information: Information Sets and Sub-Game Perfection
Lecture 19 - Subgame Perfect Equilibrium: Matchmaking and Strategic Investments
Lecture 20 - Subgame Perfect Equilibrium: Wars of Attrition
Lecture 21 - Repeated Games: Cooperation vs. the End Game
Lecture 22 - Repeated Games: Cheating, Punishment, and Outsourcing
Lecture 23 - Asymmetric Information: Silence, Signaling and Suffering Education
Lecture 24 - Asymmetric Information: Auctions and the Winner's Course