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Computing Mathematics

When Math doesn't Work: What We Learn from the Prisoner's Dilemma. Game Theory is a branch of mathematics which tells us how to outthink an opponent or competitor. The Prisoner's Dilemma is a paradox in which knowledge of Game Theory is dangerous: the sophisticated mathematician comes off disastrously worse than the ignoramus.

For many years, the Prisoner's Dilemma was something of an embarrassment to the subject. A rigorous mathematical argument gives a ridiculous conclusion, and there seems to be no way round it. Mathematics appears to justify selfishness.

But the power of the computer has changed everything. Recent work has used the Prisoner's Dilemma to tackle one of the big problems of evolutionary biology - in a Darwinian world, how does co-operation arise? Mathematical modelling and computer simulation use the Dilemma as the basis for a rich and provocative examination of the evolution of unselfish behaviour, and has thrown light on the generous altruistic behaviour of bats, fish, animals and people. We'll learn why it pays to be "nice", with examples from the First World War battlefield and the Champions League football field.

It is now at the heart of mathematicians' exploration of co-operation. We're gaining insights into the nature and importance of trust, and why reputation matters so much. This mathematics may help us understand how we can avoid calamitous climate change.

Professor Tony Mann has taught mathematics and computing at the University of Greenwich for over twenty years. He was President of the British Society for the History of Mathematics from 2008 to 2011 and is editor of the Newsletter of the London Mathematical Society. (from gresham.ac.uk)

8. When Math doesn't Work: What We Learn from the Prisoner's Dilemma


Go to the Series Home or watch other lectures:

1. Arithmetic by Computer and by Human
2. How Computers Get It Wrong: 2 + 2 = 5
3. Proof by Computer and Proof by Human
4. User Error: Why It's not Your Fault
5. Finding Stable Matches: The Mathematics of Computer Dating
6. Might As Well Toss a Coin: How Random Numbers Help Us Find Exact Solutions
7. This Lecture will Surprise You: When Logic is Illogical
8. When Math doesn't Work: What We Learn from the Prisoner's Dilemma
9. Two Losses Make a Win: How a Physicists Surprised Mathematicians